ANALISIS PENGGUNAAN VIDEO GAME ONLINE SEBAGAI MEDIA DAKWAH. Jurnal An-Nufus, [S. l.], v. 1, n. 2, p. 24–41, 2020. DOI: 10.32534/annufus.v1i2.1789. Disponível em: https://e-journal.umc.ac.id/index.php/ANN/article/view/1789. Acesso em: 18 nov. 2025.